The crux of Football Manager is, of course, playing matches and here again Classic doesn’t disappoint. On the whole, however, such frustrations are few. It should be a doddle to drag a player into a new position on the tactics board, for example, but Football Manager Classic makes this hideously awkard, involving a double-tap gesture that fails as often as it works. If we have one criticism, it’s that the game doesn’t always take advantage of touch as much as it could. The game’s menu structure is near identical to the PC version, but everything is sensibly spaced, so that you can easily click on a player in your squad list to bring up their detailed stats or scroll through the fixture list. Screens are still crammed with detail and links, but it’s surprisingly easy to navigate through the various menus with your fat-fingered prods. Successfully transferring a PC interface navigated by mouse and keyboard to a touchscreen tablet is no small feat, but Sports Interactive have pulled it off brilliantly. You may get involved in a little Deadline Day rumour mongering, but there’s no trashing the opposing manager before a derby or berating your own players for a 4-0 thumping at Crewe. Likewise, interaction with the media is virtually non-existent. Instead, you’ll have to rely on tactical tweaks and substitutions to make a mid-game impact. There’s no option in the app to inspire the players with a rousing pre-match speech or turn around a two-goal deficit with a half-time rollocking. The most notable feature omission from Football Manager Classic is team talks. It’s much more focused on picking 11 players and ploughing through matches, whilst still retaining the look and feel of the full game. Indeed, Football Manager Classic is akin to the Classic Mode of the PC game – a streamlined version of the full game that’s designed for people who can’t be shagged with negotiating contracts with youth players or planning precise training schedules. Classic has four times as many teams and five times as many players in its database it has a 3D-match engine compared to the 2D text and tiddlywinks of Handheld and it has a whole host of other features that aren’t built into Handheld. It’s a huge step up in sophistication from Football Manager Handheld, which has been the annually updated app for smartphone and tablet users to date. Does that detailed, data-laden interface translate well to touchscreen controls? Can the tablet cope with the demands of processing all that data? And, crucially, is it worth the princely £15 that Sega is charging? We deliver our verdict.įirst, we should establish exactly where Football Manager Classic sits in the pantheon of Football Manager games. However, shifting full-blown Footy Manager to tablets raises as many questions as playing Raheem Sterling at centre-back. But if you want any clearer evidence that today’s tablets are as a capable as a proper PC, look no further: they can now run full-blown Football Manager.Īt least, that’s the promise of Football Manager Classic 2015, a new app for “high-end” tablets that delivers the enormous 150,000 player database, the 3D match engine and the detailed interface that are the hallmarks of the much-loved PC game. You can run Microsoft Word on your iPad, edit Excel spreadsheets, or manage a photo collection in Lightroom.
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